Studio Description
Master of Architecture Design Studio - MSD - University of Melbourne
Melbourne’s Western Plains is a hybridised territory – a
product of the exertion of civil engineering, land management, and the
pressures of urbanisation. How public space is designed and planned within this
territory, whether built or regenerated, is critical to city’s future edge. Building
from the last 2 semester’s foundations, this studio will return to this context
for another design project for large scale public landscapes and infrastructures.
Focusing on an expanded notion of site – The Map and the Territory begins with
a close reading of the Western Plains via mapping, photography and simulation. A
careful and detailed survey is developed using photographs of places across the
Plains, transformed into simulated reproductions using advanced gaming engine
environments. These virtual reproductions of site create a blur between real
and fictional, allowing for stories of past, present and future to imbue the
design process.
Together with GIS digital mapping data, these constructed images and models
serve as a portrait of site and contain symbolic and formal inclinations that
later become the elements and assets we use to construct the design project
with.
Studio Outcomes
Within this studio, the concept of place is explored as a space or locale that is imbued with meaning across time through everyday activities. Everyday activities, especially those in the form of physical culture, are the basis of the programming of the studio project – an ‘anti-park’ for Melbourne’s West.
In the studio we will design 3 large scale public spaces –
- The Field – an ‘anti-park’ - a spatial project that speculates on alternative cultural relationships within the plains.
- The Line – a pathway infrastructure that provides access to and from the field.
- The Shed – a commercial seed production facility.
We will conduct field trips to the plains, using photography and photogrammetry tools to conduct a developed form of site analysis – the photographic survey. By digitally reproducing and modelling spatial scenes using real time graphic technologies, we may alter their meaning, constructing situations that were different to those we had found simply by being there.
This studio will be conducted in a hybrid format - studio sessions will vary across on-campus meetings and formal reviews, online meetings and workshops and on-site field trips. The studio fosters a collaborative and inclusive group dynamic, immersing ourselves in real and virtual ecologies and environments.
Technical tooling workshops will be carried out for students to develop skills in photography, gaming technologies, drawing and sketching. No prior software specialisation is required.